# Configuration file breeding { # If at least this amount of breedable animals are within five blocks, new babies will not spawn. I:CrowdLimit=20 # Prevents overbreeding. B:PoliceCrowding=true } general { # Automatically run clear entity and unload chunk checks B:AutomaticRemoval=true # Run all non-command effects even when not on a dedicated server B:EffectsOnSP=false # List of Entities not to destroy, use namespace:* to blacklist a whole mod. S:EntityBlackList < minecraft:villager minecraft:pig minecraft:chicken minecraft:rabbit minecraft:sheep minecraft:cow minecraft:armor_stand minecraft:item_frame minecraft:horse minecraft:donkey minecraft:witch minecraft:wolf minecraft:painting minecraft:villager_golem minecraft:ender_dragon minecraft:ender_crystal minecraft:wither minecraft:snowman minecraft:shulker minecraft:skeleton_horse minecraft:polar_bear minecraft:zombie_horse minecraft:mooshroom minecraft:parrot minecraft:ocelot minecraft:llama minecraft:boat minecraft:minecart minecraft:chest_minecart minecraft:hopper_minecart net.minecraft.entity.projectile.EntityFishHook > # Interval between clearing entities in minutes. The interval is actually 1 minute longer, as it includes a 1 minute warning. I:EntityInterval=15 # List of Items not to destroy, use namespace:* to blacklist a whole mod. S:ItemBlackList < > # Maximum mobs spawnable per chunk. 0 disables. I:PerChunkSpawnLimit=100 # If the server's main TPS drops below this number Lag'B'Gon will try to unload chunks to improve TPS I:TPSForUnload=12 # If false, treats the entity blacklist as a whitelist B:ToggleEntityBlacklist=true # If false, treats the item blacklist as a whitelist B:ToggleItemBlacklist=true # Interval between unloading chunks in minutes. I:UnloadInterval=15 }