# Configuration file general { # Whether to clean memory at important stages when Minecraft is initializing. [default: true] B:cleanOnInit=true # Whether to clean memory immediately when joining a world. This disrespects minInterval. If this is set to false, a minimum time of minInterval has to pass before the memory can be cleaned for the first time. [default: true] B:cleanOnJoin=false # Aliases for the memory cleaning command, if you want to add multiple, spilt them with spaces. [default: ] S:commandAliases= # If your RAM usage goes above this percentage, memory cleaning will start regardless of player activity, but it still respects minInterval. Set to 100 to disable the feature or 0 to ignore player activity at any time. [default: 80] # Min: 0 # Max: 100 I:forceCleanPercentage=90 # Whether to show a message when the cleaning starts or ends. [default: true] B:showMessage=true automaticcleanup { # Enable automatic time-based cleanup at all or not. If set to false, all configurations below will do nothing. [default: true] B:autoCleanup=true # The maximum time, in seconds, between memory cleanings. If this amount of time is passed since the last cleaning, a forced memory cleaning will start regardless of player activity. Set to a very large number to effectively disable forced cleaning triggered by this. DO NOT SET THIS LESS THAN minInterval! [default: 1200] # Min: 60 # Max: 2147483647 I:maxInterval=12000 # If the player keeps inactive for this amount of time (in seconds), a memory cleaning will start if minInterval has already been met. [default: 30] # Min: 5 # Max: 2147483647 I:minIdleTime=3000 # The minimum time, in seconds, between memory cleanings. Note that the actual cleaning interval is usually longer than this due to player activity. [default: 300] # Min: 30 # Max: 2147483647 I:minInterval=3000 } }