import crafttweaker.item.IItemCondition; .addTooltip(format.green("Reusable")); .addTooltip(format.red("Right click the mob that drops Geo Fragments from the Pale Sky Stone Pebble")); .addTooltip(format.red("NOTE: Automations involving Recursive Inquiring Matter have very high speed transfer requirements, for both items and fluids")); .addTooltip(format.red("The following methods are recommended:")); .addTooltip(format.red("Super Factory Manager (not for crafting, just transfer)")); .addTooltip(format.red("AE2 subnets using ME hatches")); .addTooltip(format.red("Fluid Lasers")); .addTooltip(format.red("NOTE: Automations involving Recursive Inquiring Matter have very high speed transfer requirements, for both items and fluids")); .addTooltip(format.red("The following methods are recommended:")); .addTooltip(format.red("Super Factory Manager (not for crafting, just transfer)")); .addTooltip(format.red("AE2 subnets using ME hatches")); .addTooltip(format.red("Fluid Lasers")); .addTooltip(format.red("NOTE: Automations involving Recursive Inquiring Matter have very high speed transfer requirements, for both items and fluids")); .addTooltip(format.red("The following methods are recommended:")); .addTooltip(format.red("Super Factory Manager (not for crafting, just transfer)")); .addTooltip(format.red("AE2 subnets using ME hatches")); .addTooltip(format.red("Fluid Lasers")); .addTooltip(format.red("NOTE: Automations involving Recursive Inquiring Matter have very high speed transfer requirements, for both items and fluids")); .addTooltip(format.red("The following methods are recommended:")); .addTooltip(format.red("Super Factory Manager (not for crafting, just transfer)")); .addTooltip(format.red("AE2 subnets using ME hatches")); .addTooltip(format.red("Fluid Lasers")); .addTooltip(format.red("NOTE: Because of an issue with biome generation, sometimes jungle biomes do not spawn in some worlds")); .addTooltip(format.red("Biome markers for Jungle can be found in a Villager house in the overworld")); .addTooltip(format.red("NOTE: Because of an issue with biome generation, sometimes jungle biomes do not spawn in some worlds")); .addTooltip(format.red("Biome markers for Jungle can be found in a Villager house in the overworld")); .addTooltip(format.red("WARNING: do not connect directly to a Storage Bus, it will cause issues")); .addTooltip(format.red("Thanks to NerdySpider for the Alchemical Ore processing textures")); .addTooltip(format.red("Thanks to NerdySpider for the Alchemical Ore processing textures")); .addTooltip(format.red("Thanks to NerdySpider for the Alchemical Ore processing textures")); .addTooltip(format.green("Reusable")); .addTooltip(format.red("Multiblock Upgrade, Gravity Inverter: 10X processing")); .addTooltip(format.red("Thanks to ChaosStrikez for the help implementing this!")); .addTooltip(format.red("Quality of life is always nice to have!")); .addTooltip(format.red("Check out the quests in Personal Augmentation and Tooling Shmooving, they suggest lots of useful tools!")); .addTooltip(format.red("Super Factory Manager is your friend")); .addTooltip(format.red("Stores Spell Books easily!")); .addTooltip(format.red("Aedial is a genius!")); .addTooltip(format.red("Easily stored in the Spellcaster's Archives")); .addTooltip(format.red("Thanks to Capn for fixing a bunch of Advanced Rockery bugs!")); .addTooltip(format.red("Adrin58 likes fo fix bugs FAST")); .addTooltip(format.red("Right click on your pet wolf")); .addTooltip(format.red("Don't worry, they'll love it"));