#modloaded aoa3 #priority 10 #loader mixin // Mob HP static hp_KingShroomus as double = 3000.0d; static hp_Shadowlord as double = 5000.0d; // Melee Weapons static dmg_BaronSword as float = 99.0f; static dmg_Bloodfury as float = 35.0f; static dmg_BloodstoneSword as float = 29.0f; static dmg_CaramelCarver as float = 49.0f; static dmg_Chainsaw as float = 799.0f; static dmg_CoralstormSword as float = 13.0f; static dmg_CreepifiedSword as float = 33.0f; static dmg_CrystalliteSword as float = 54.0f; static dmg_ExplochronSword as float = 59.0f; static dmg_GuardianSword as float = 59.0f; static dmg_HarvesterSword as float = 249.0f; static dmg_HolySword as float = 199.0f; static dmg_IllusionSword as float = 37.5f; static dmg_LightsWaySword as float = 999.0f; static dmg_PrimalSword as float = 35.0f; static dmg_RockbasherSword as float = 54.0f; static dmg_RosidianSword as float = 54.0f; static dmg_RunicSword as float = 499.0f; static dmg_ShadowSword as float = 399.0f; static dmg_ShroomusSword as float = 61.0f; static dmg_SkeletalSword as float = 37.0f; static dmg_SupremacySword as float = 54.0f; static dmg_SweetSword as float = 54.0f; // Ranged Weapons static dmg_ChilliChugger as double = 40.0d; static dmg_DartGun as double = 100.0d; static dmg_FlamingFury as double = 200.0d; static dmg_NethengeicSlugger as double = 240.0d; static dmg_WithersWrath as double = 100.0d; static energyCost_WithersWrath as float = 8.0f;