#modloaded iceandfire #loader mixin #mixin {value: "com.github.alexthe666.iceandfire.entity.EntityTideTrident"} zenClass MixinEntityTideTrident { #mixin ModifyConstant #{ # method: "", # constant: {doubleValue: 6.0D} #} function mbc_modify_dmg_TideTrident(original as double) as double { return 35.0d; } }